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Introduction

note
  • The documentation is under construction!
  • If you are trying to setup a project using Rivalis and you have any problems, please visit GitHub repository, open an issue or start a discussion on GitHub.

Rivalis is an early-stage framework for building servers for real-time applications and games. Created and primarly developed by Daniel Kalevski.

The idea behind Rivalis is to simplify the development of real-time applications in NodeJS.

High-level overview

[COMING SOON]